![]() Every time I refresh the pins, I'm calling remove() on each of them and then clean() on the map itself, and I do all that in onDestroyView() as well.Īnd lastly, for reference, this is the code that adds the new fragment: getFragmentManager().beginTransaction().replace(R.id.main_content_container, new JoinGroupFragment()).addToBackStack(null).commit() Īnd when I'm done with it, I just call: getFragmentManager(). As far as I can tell, I'm cleaning up the map properly.When the search result finally loads, the colored box expands and. 16.4K reviews 1M+ Downloads Everyone info Install About this app arrowforward Anspeeder is a lag remover and game booster which improves your game or app experience. Yes, I'm calling the super versions of all the lifecycle methods I override ( onCreate(), onCreateView(), and onDestroyView()). As Google is generating an answer to your query, an empty colored box will appear, with loading bars fading in and out.I thought it was odd that it would stutter now. I've created a subclass of MapFragment to handle some custom behavior (handling Marker s, tweaking the menu options, etc.), and on first load it all works beautifully. 3 DR.Potato 9:13pm Ironically I think I played the game very briefly before 1.14.15 and it was running smoothly then. Launch the Google Store app on your phone and search for Google. To answer a few questions before they get asked: 17 I'm working on an app that makes use of a v2 MapFragment, and I'm running into very strange behavior. Update the Google Maps App The easiest thing to try first is making sure you have the latest version of Google Maps. Any ideas, suggestions, and/or fixes would be welcome. I've never seen anything like this, nor can I find anyone who's described a similar problem before. Most of the Google Docs lagging issues end here after checking file size and storage space. The first step is to check for space in the drive left and checked the file size of the file on which the user is working. ![]() ![]() Nothing else seems to fix it (short of closing/reopening the app) interacting with the non-overflow menu items and the navigation drawer does nothing to help. The problem could be easily fixed and require a little knowledge. And then, if I interact with any part of the overflow menu, even just opening it and dismissing it again, the lag immediately clears up. When I return the map from the backstack, though, things get weird panning the map becomes extremely laggy (we're talking ~1 FPS), both for manual dragging/zooming and for animations caused by clicking on pins. I then embed a new fragment into my activity, pushing the custom MapFragment onto the backstack. I've created a subclass of MapFragment to handle some custom behavior (handling Markers, tweaking the menu options, etc.), and on first load it all works beautifully. I'm working on an app that makes use of a v2 MapFragment, and I'm running into very strange behavior. ![]()
0 Comments
Leave a Reply. |